D&D 5e monster · SRD 5.2

Adult Black Dragon

Huge Dragon (Chromatic), Chaotic Evil

Armor Class
19
Hit Points
195 (17d12+85)
Speed
40 ft., fly 80 ft., swim 40 ft.
Initiative
+12
Challenge
14 (11500 XP)
Proficiency Bonus
+5
STRDEXCONINTWISCHA
23+614+221+514+213+119+4
Saving Throws:
DEX +7, WIS +6
Damage Immunities:
acid
Senses:
darkvision 120 ft., blindsight 60 ft., Passive Perception 21

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The creature makes 3 attacks.

Rend. Melee Attack Roll: +11, reach 10 ft.. Hit: 2d6+6 slashing damage, plus 1d8 acid damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 18. Failure: 12d8 acid damage; Success: half damage.

Spellcasting. spell save DC 17, spell attack +9. At will: Detect Magic, Fear, Acid Arrow. 1/day: Speak with Dead, Vitriolic Sphere.

Legendary Actions

The creature can take 3 legendary actions, choosing from the options below — one at the end of another creature's turn. Spent actions are regained at the start of its turn.

Cloud of Insects. Dexterity Saving Throw: DC 17, one creature the dragon can see within 120 feet. Failure: 22 (4d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can't take this action again until the start of its next turn.

Pounce. The dragon can move up to half its Speed, and it makes one Rend attack.

Share:TelegramVK