D&D 5e monster · SRD 5.2

Adult Brass Dragon

Huge Dragon (Metallic), Chaotic Good

Armor Class
18
Hit Points
172 (15d12+75)
Speed
40 ft., fly 80 ft., burrow 30 ft.
Initiative
+10
Challenge
13 (10000 XP)
Proficiency Bonus
+5
STRDEXCONINTWISCHA
23+610+021+514+213+117+3
Saving Throws:
DEX +5, WIS +6
Damage Immunities:
fire
Senses:
darkvision 120 ft., blindsight 60 ft., Passive Perception 21

Traits

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The creature makes 3 attacks.

Rend. Melee Attack Roll: +11, reach 10 ft.. Hit: 2d10+6 slashing damage, plus 1d8 fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 18. Failure: 10d8 fire damage; Success: half damage.

Spellcasting. spell save DC 16. At will: Detect Magic, Minor Illusion, Scorching Ray, Shapechange, Speak with Animals. 1/day: Detect Thoughts, Control Weather.

Legendary Actions

The creature can take 3 legendary actions, choosing from the options below — one at the end of another creature's turn. Spent actions are regained at the start of its turn.

Blazing Light. The dragon uses Spellcasting to cast Scorching Ray.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

Scorching Sands. Dexterity Saving Throw: DC 16, one creature the dragon can see within 120 feet. Failure: 27 (6d8) Fire damage, and the target's Speed is halved until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.

Share:TelegramVK