D&D 5e monster · SRD 5.2

Ancient Brass Dragon

Gargantuan Dragon (Metallic), Chaotic Good

Armor Class
20
Hit Points
332 (19d20+133)
Speed
40 ft., fly 80 ft., burrow 40 ft.
Initiative
+12
Challenge
20 (25000 XP)
Proficiency Bonus
+6
STRDEXCONINTWISCHA
27+810+025+716+315+222+6
Saving Throws:
DEX +6, WIS +8
Damage Immunities:
fire
Senses:
darkvision 120 ft., blindsight 60 ft., Passive Perception 24

Traits

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The creature makes 3 attacks.

Rend. Melee Attack Roll: +14, reach 15 ft.. Hit: 2d10+8 slashing damage, plus 2d6 fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 21. Failure: 13d8 fire damage; Success: half damage.

Spellcasting. spell save DC 20. At will: Detect Magic, Minor Illusion, Scorching Ray, Shapechange, Speak with Animals. 1/day: Control Weather, Detect Thoughts.

Legendary Actions

The creature can take 3 legendary actions, choosing from the options below — one at the end of another creature's turn. Spent actions are regained at the start of its turn.

Blazing Light. The dragon uses Spellcasting to cast Scorching Ray (level 3 version).

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

Scorching Sands. Dexterity Saving Throw: DC 20, one creature the dragon can see within 120 feet. Failure: 36 (8d8) Fire damage, and the target's Speed is halved until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.

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