D&D 5e monster · SRD 5.2

Azer Sentinel

Medium Elemental, Lawful Neutral

Armor Class
17
Hit Points
39 (6d8+12)
Speed
30 ft.
Initiative
+1
Challenge
2 (450 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
17+312+115+212+113+110+0
Saving Throws:
CON +4
Damage Immunities:
fire, poison
Condition Immunities:
poisoned
Senses:
Passive Perception 11

Traits

Fire Aura. At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.

Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Burning Hammer. Melee Attack Roll: +5, reach 5 ft.. Hit: 1d10+3 bludgeoning damage, plus 1d6 fire damage.

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