D&D 5e monster · SRD 5.2

Bearded Devil

Medium Fiend (Devil), Lawful Evil

Armor Class
13
Hit Points
58 (9d8+18)
Speed
30 ft.
Initiative
+2
Challenge
3 (700 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
16+315+215+29-111+014+2
Saving Throws:
STR +5, CON +4, CHA +4
Resistances:
cold
Damage Immunities:
fire, poison
Condition Immunities:
frightened, poisoned
Senses:
darkvision 120 ft., Passive Perception 10

Traits

Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The creature makes 2 attacks.

Beard. Melee Attack Roll: +5, reach 5 ft.. Hit: 1d8+3 piercing damage, or poisoned.

Infernal Glaive. Melee Attack Roll: +5, reach 10 ft.. Hit: 1d10+3 slashing damage, DC 12 Constitution save.

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