D&D 5e monster · SRD 5.2
Bone Devil
Large Fiend (Devil), Lawful Evil
- Armor Class
- 16
- Hit Points
- 161 (17d10+68)
- Speed
- 40 ft., fly 40 ft.
- Initiative
- +7
- Challenge
- 9 (5000 XP)
- Proficiency Bonus
- +4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18+4 | 16+3 | 18+4 | 13+1 | 14+2 | 16+3 |
- Saving Throws:
- STR +8, INT +5, WIS +6, CHA +7
- Resistances:
- cold
- Damage Immunities:
- fire, poison
- Condition Immunities:
- poisoned
- Senses:
- darkvision 120 ft., Passive Perception 12
Traits
Diabolical Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The creature makes 3 attacks.
Claw. Melee Attack Roll: +8, reach 10 ft.. Hit: 2d8+4 slashing damage.
Infernal Sting. Melee Attack Roll: +8, reach 10 ft.. Hit: 2d10+4 piercing damage, plus 4d8 poison damage, or poisoned.