D&D 5e monster · SRD 5.2
Chuul
Large Aberration, Chaotic Evil
- Armor Class
- 16
- Hit Points
- 76 (9d10+27)
- Speed
- 30 ft., swim 30 ft.
- Initiative
- +0
- Challenge
- 4 (1100 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19+4 | 10+0 | 16+3 | 5-3 | 11+0 | 5-3 |
- Damage Immunities:
- poison
- Condition Immunities:
- poisoned
- Senses:
- darkvision 60 ft., Passive Perception 14
Traits
Amphibious. The chuul can breathe air and water.
Sense Magic. The chuul senses magic within 120 feet of itself. This trait otherwise works like the Detect Magic spell but isn't itself magical.
Actions
Multiattack. The creature makes 2 attacks.
Pincer. Melee Attack Roll: +6, reach 10 ft.. Hit: 1d10+4 bludgeoning damage, or grappled.