D&D 5e monster · SRD 5.2

Chuul

Large Aberration, Chaotic Evil

Armor Class
16
Hit Points
76 (9d10+27)
Speed
30 ft., swim 30 ft.
Initiative
+0
Challenge
4 (1100 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
19+410+016+35-311+05-3
Damage Immunities:
poison
Condition Immunities:
poisoned
Senses:
darkvision 60 ft., Passive Perception 14

Traits

Amphibious. The chuul can breathe air and water.

Sense Magic. The chuul senses magic within 120 feet of itself. This trait otherwise works like the Detect Magic spell but isn't itself magical.

Actions

Multiattack. The creature makes 2 attacks.

Pincer. Melee Attack Roll: +6, reach 10 ft.. Hit: 1d10+4 bludgeoning damage, or grappled.

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