D&D 5e monster · SRD 5.2
Deva
Medium Celestial (Angel), Lawful Good
- Armor Class
- 17
- Hit Points
- 229 (27d8+108)
- Speed
- 30 ft., fly 90 ft. (hover)
- Initiative
- +4
- Challenge
- 10 (5900 XP)
- Proficiency Bonus
- +4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18+4 | 18+4 | 18+4 | 17+3 | 20+5 | 20+5 |
- Saving Throws:
- WIS +9, CHA +9
- Resistances:
- radiant
- Senses:
- darkvision 120 ft., Passive Perception 19
Traits
Exalted Restoration. If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.
Magic Resistance. The deva has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The creature makes 2 attacks.
Holy Mace. Melee Attack Roll: +8, reach 5 ft.. Hit: 1d6+4 bludgeoning damage, plus 4d8 radiant damage.
Spellcasting. spell save DC 17. At will: Detect Evil and Good, Shapechange. 1/day: Commune, Raise Dead.
Bonus Actions
Divine Aid (2/Day). The deva casts Cure Wounds, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.