D&D 5e monster · SRD 5.2

Dust Mephit

Small Elemental, Neutral Evil

Armor Class
12
Hit Points
17 (5d6)
Speed
30 ft., fly 30 ft.
Initiative
+2
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
5-314+210+09-111+010+0
Vulnerabilities:
fire
Damage Immunities:
poison
Condition Immunities:
exhaustion, poisoned
Senses:
darkvision 60 ft., Passive Perception 12

Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Bludgeoning damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d4+2 slashing damage.

Blinding Breath (Recharge 6). Dexterity Saving Throw: DC 10, cone 15 ft. Failure: the blinded condition; Success: no effect.

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