D&D 5e monster · SRD 5.2
Dust Mephit
Small Elemental, Neutral Evil
- Armor Class
- 12
- Hit Points
- 17 (5d6)
- Speed
- 30 ft., fly 30 ft.
- Initiative
- +2
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5-3 | 14+2 | 10+0 | 9-1 | 11+0 | 10+0 |
- Vulnerabilities:
- fire
- Damage Immunities:
- poison
- Condition Immunities:
- exhaustion, poisoned
- Senses:
- darkvision 60 ft., Passive Perception 12
Traits
Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Bludgeoning damage. Success: Half damage.
Actions
Claw. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d4+2 slashing damage.
Blinding Breath (Recharge 6). Dexterity Saving Throw: DC 10, cone 15 ft. Failure: the blinded condition; Success: no effect.