D&D 5e monster · SRD 5.2

Frost Giant

Huge Giant, Neutral Evil

Armor Class
15
Hit Points
149 (13d12+65)
Speed
40 ft.
Initiative
+2
Challenge
8 (3900 XP)
Proficiency Bonus
+3
STRDEXCONINTWISCHA
23+69-121+59-110+012+1
Saving Throws:
CON +8, WIS +3, CHA +4
Damage Immunities:
cold
Senses:
Passive Perception 13

Actions

Multiattack. The creature makes 2 attacks.

Frost Axe. Melee Attack Roll: +9, reach 10 ft.. Hit: 2d12+6 slashing damage, plus 2d8 cold damage.

Great Bow. Ranged Attack Roll: +9, range 150/600 ft.. Hit: 2d10+6 piercing damage, plus 2d6 cold damage.

Bonus Actions

War Cry. The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.

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