D&D 5e monster · SRD 5.2
Frost Giant
Huge Giant, Neutral Evil
- Armor Class
- 15
- Hit Points
- 149 (13d12+65)
- Speed
- 40 ft.
- Initiative
- +2
- Challenge
- 8 (3900 XP)
- Proficiency Bonus
- +3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23+6 | 9-1 | 21+5 | 9-1 | 10+0 | 12+1 |
- Saving Throws:
- CON +8, WIS +3, CHA +4
- Damage Immunities:
- cold
- Senses:
- Passive Perception 13
Actions
Multiattack. The creature makes 2 attacks.
Frost Axe. Melee Attack Roll: +9, reach 10 ft.. Hit: 2d12+6 slashing damage, plus 2d8 cold damage.
Great Bow. Ranged Attack Roll: +9, range 150/600 ft.. Hit: 2d10+6 piercing damage, plus 2d6 cold damage.
Bonus Actions
War Cry. The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.