D&D 5e monster · SRD 5.2
Giant Elk
Huge Celestial, Neutral Good
- Armor Class
- 14
- Hit Points
- 42 (5d12+10)
- Speed
- 60 ft.
- Initiative
- +6
- Challenge
- 2 (450 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19+4 | 18+4 | 14+2 | 7-2 | 14+2 | 10+0 |
- Saving Throws:
- STR +6, DEX +6
- Resistances:
- necrotic, radiant
- Senses:
- darkvision 90 ft., Passive Perception 14
Actions
Ram. Melee Attack Roll: +6, reach 10 ft.. Hit: 2d6+4 bludgeoning damage, plus 2d4 radiant damage, or prone.