D&D 5e monster · SRD 5.2
Giant Owl
Large Celestial, Neutral
- Armor Class
- 12
- Hit Points
- 19 (3d10+3)
- Speed
- 5 ft., fly 60 ft.
- Initiative
- +2
- Challenge
- 1/4 (50 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13+1 | 15+2 | 12+1 | 10+0 | 14+2 | 10+0 |
- Saving Throws:
- WIS +4
- Resistances:
- necrotic, radiant
- Senses:
- darkvision 120 ft., Passive Perception 16
Traits
Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Talons. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d10+2 slashing damage.
Spellcasting. spell save DC 12. At will: Detect Evil and Good, Detect Magic. 1/day: Clairvoyance.