D&D 5e monster · SRD 5.2

Giant Owl

Large Celestial, Neutral

Armor Class
12
Hit Points
19 (3d10+3)
Speed
5 ft., fly 60 ft.
Initiative
+2
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
13+115+212+110+014+210+0
Saving Throws:
WIS +4
Resistances:
necrotic, radiant
Senses:
darkvision 120 ft., Passive Perception 16

Traits

Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Actions

Talons. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d10+2 slashing damage.

Spellcasting. spell save DC 12. At will: Detect Evil and Good, Detect Magic. 1/day: Clairvoyance.

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