D&D 5e monster · SRD 5.2

Glabrezu

Large Fiend (Demon), Chaotic Evil

Armor Class
17
Hit Points
189 (18d10+90)
Speed
40 ft.
Initiative
+6
Challenge
9 (5000 XP)
Proficiency Bonus
+4
STRDEXCONINTWISCHA
20+515+221+519+417+316+3
Saving Throws:
STR +9, CON +9, WIS +7, CHA +7
Resistances:
cold, fire, lightning
Damage Immunities:
poison
Condition Immunities:
poisoned
Senses:
truesight 120 ft., Passive Perception 17

Traits

Demonic Restoration. If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Magic Resistance. The glabrezu has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The creature makes 2 attacks.

Pincer. Melee Attack Roll: +9, reach 10 ft.. Hit: 2d10+5 slashing damage, or grappled.

Spellcasting. spell save DC 16. At will: Darkness, Detect Magic, Dispel Magic. 1/day: Confusion, Fly, Power Word Stun.

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