D&D 5e monster · SRD 5.2
Gnoll Warrior
Medium Fiend, Chaotic Evil
- Armor Class
- 15
- Hit Points
- 27 (6d8)
- Speed
- 30 ft.
- Initiative
- +1
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14+2 | 12+1 | 11+0 | 6-2 | 10+0 | 7-2 |
- Senses:
- darkvision 60 ft., Passive Perception 10
Actions
Rend. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d6+2 piercing damage.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft.. Hit: 1d10+1 piercing damage.
Bonus Actions
Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.