D&D 5e monster · SRD 5.2
Goblin Boss
Small Fey (Goblinoid), Chaotic Neutral
- Armor Class
- 17
- Hit Points
- 21 (6d6)
- Speed
- 30 ft.
- Initiative
- +2
- Challenge
- 1 (200 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10+0 | 15+2 | 10+0 | 10+0 | 8-1 | 10+0 |
- Senses:
- darkvision 60 ft., Passive Perception 9
Actions
Multiattack. The creature makes 2 attacks.
Scimitar. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d6+2 slashing damage.
Shortbow. Ranged Attack Roll: +4, range 80/320 ft.. Hit: 1d6+2 piercing damage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.
Reactions
Redirect Attack. _Trigger:_ A creature the goblin can see makes an attack roll against it. _Response:_ The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.