D&D 5e monster · SRD 5.2

Goblin Boss

Small Fey (Goblinoid), Chaotic Neutral

Armor Class
17
Hit Points
21 (6d6)
Speed
30 ft.
Initiative
+2
Challenge
1 (200 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
10+015+210+010+08-110+0
Senses:
darkvision 60 ft., Passive Perception 9

Actions

Multiattack. The creature makes 2 attacks.

Scimitar. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d6+2 slashing damage.

Shortbow. Ranged Attack Roll: +4, range 80/320 ft.. Hit: 1d6+2 piercing damage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Reactions

Redirect Attack. _Trigger:_ A creature the goblin can see makes an attack roll against it. _Response:_ The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.

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