D&D 5e monster · SRD 5.2

Goblin Minion

Small Fey (Goblinoid), Chaotic Neutral

Armor Class
12
Hit Points
7 (2d6)
Speed
30 ft.
Initiative
+2
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
8-115+210+010+08-18-1
Senses:
darkvision 60 ft., Passive Perception 9

Actions

Dagger. Ranged Attack Roll: +4, range 20/60 ft.. Hit: 1d4+2 piercing damage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

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