D&D 5e monster · SRD 5.2

Guardian Naga

Large Celestial, Lawful Good

Armor Class
18
Hit Points
136 (16d10+48)
Speed
40 ft., swim 40 ft., climb 40 ft.
Initiative
+4
Challenge
10 (5900 XP)
Proficiency Bonus
+4
STRDEXCONINTWISCHA
19+418+416+316+319+418+4
Saving Throws:
DEX +8, CON +7, INT +7, WIS +8, CHA +8
Damage Immunities:
poison
Condition Immunities:
charmed, paralyzed, poisoned, restrained
Senses:
darkvision 60 ft., Passive Perception 14

Traits

Celestial Restoration. If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.

Actions

Multiattack. The creature makes 2 attacks.

Bite. Melee Attack Roll: +8, reach 10 ft.. Hit: 2d12+4 piercing damage, plus 4d10 poison damage.

Spellcasting. spell save DC 16. At will: Thaumaturgy. 1/day: Clairvoyance, Cure Wounds, Flame Strike, Geas, True Seeing.

Share:TelegramVK