D&D 5e monster · SRD 5.2

Hobgoblin Warrior

Medium Fey (Goblinoid), Lawful Evil

Armor Class
18
Hit Points
11 (2d8+2)
Speed
30 ft.
Initiative
+3
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
13+112+112+110+010+09-1
Senses:
darkvision 60 ft., Passive Perception 10

Traits

Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Longsword. Melee Attack Roll: +3, reach 5 ft.. Hit: 2d10+1 slashing damage.

Longbow. Ranged Attack Roll: +3, range 150/600 ft.. Hit: 1d8+1 piercing damage, plus 3d4 poison damage.

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