D&D 5e monster · SRD 5.2
Imp
Tiny Fiend (Devil), Lawful Evil
- Armor Class
- 13
- Hit Points
- 21 (6d4+6)
- Speed
- 20 ft., fly 40 ft.
- Initiative
- +3
- Challenge
- 1 (200 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6-2 | 17+3 | 13+1 | 11+0 | 12+1 | 14+2 |
- Resistances:
- cold
- Damage Immunities:
- fire, poison
- Condition Immunities:
- poisoned
- Senses:
- darkvision 120 ft., Passive Perception 11
Traits
Magic Resistance. The imp has Advantage on saving throws against spells and other magical effects.
Actions
Sting. Melee Attack Roll: +5, reach 5 ft.. Hit: 1d6+3 piercing damage, plus 2d6 poison damage.