D&D 5e monster · SRD 5.2

Imp

Tiny Fiend (Devil), Lawful Evil

Armor Class
13
Hit Points
21 (6d4+6)
Speed
20 ft., fly 40 ft.
Initiative
+3
Challenge
1 (200 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
6-217+313+111+012+114+2
Resistances:
cold
Damage Immunities:
fire, poison
Condition Immunities:
poisoned
Senses:
darkvision 120 ft., Passive Perception 11

Traits

Magic Resistance. The imp has Advantage on saving throws against spells and other magical effects.

Actions

Sting. Melee Attack Roll: +5, reach 5 ft.. Hit: 1d6+3 piercing damage, plus 2d6 poison damage.

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