D&D 5e monster · SRD 5.2
Invisible Stalker
Large Elemental, Neutral
- Armor Class
- 14
- Hit Points
- 97 (13d10+26)
- Speed
- 50 ft., fly 50 ft. (hover)
- Initiative
- +7
- Challenge
- 6 (2300 XP)
- Proficiency Bonus
- +3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16+3 | 19+4 | 14+2 | 10+0 | 15+2 | 11+0 |
- Damage Immunities:
- poison
- Condition Immunities:
- exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
- Senses:
- darkvision 60 ft., Passive Perception 18
Traits
Air Form. The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Invisibility. The stalker has the Invisible condition.
Actions
Multiattack. The creature makes 3 attacks.
Wind Swipe. Melee Attack Roll: +7, reach 5 ft.. Hit: 2d6+4 force damage.