D&D 5e monster · SRD 5.2

Invisible Stalker

Large Elemental, Neutral

Armor Class
14
Hit Points
97 (13d10+26)
Speed
50 ft., fly 50 ft. (hover)
Initiative
+7
Challenge
6 (2300 XP)
Proficiency Bonus
+3
STRDEXCONINTWISCHA
16+319+414+210+015+211+0
Damage Immunities:
poison
Condition Immunities:
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses:
darkvision 60 ft., Passive Perception 18

Traits

Air Form. The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Invisibility. The stalker has the Invisible condition.

Actions

Multiattack. The creature makes 3 attacks.

Wind Swipe. Melee Attack Roll: +7, reach 5 ft.. Hit: 2d6+4 force damage.

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