D&D 5e monster · SRD 5.2
Iron Golem
Large Construct, Unaligned
- Armor Class
- 20
- Hit Points
- 252 (24d10+120)
- Speed
- 30 ft.
- Initiative
- +9
- Challenge
- 16 (15000 XP)
- Proficiency Bonus
- +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 24+7 | 9-1 | 20+5 | 3-4 | 11+0 | 1-5 |
- Damage Immunities:
- fire, poison, psychic
- Condition Immunities:
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses:
- darkvision 120 ft., Passive Perception 10
Traits
Fire Absorption. Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.
Immutable Form. The golem can't shape-shift.
Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The creature makes 2 attacks.
Bladed Arm. Melee Attack Roll: +12, reach 10 ft.. Hit: 3d8+7 slashing damage, plus 3d6 fire damage.
Fiery Bolt. Ranged Attack Roll: +10, range 120/120 ft.. Hit: 8d8 fire damage.
Poison Breath (Recharge 6). Constitution Saving Throw: DC 18, cone 60 ft. Failure: 10d10 poison damage; Success: half damage.