D&D 5e monster · SRD 5.2
Lemure
Medium Fiend (Devil), Lawful Evil
- Armor Class
- 9
- Hit Points
- 9 (2d8)
- Speed
- 20 ft.
- Initiative
- -3
- Challenge
- 0 (10 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10+0 | 5-3 | 11+0 | 1-5 | 11+0 | 3-4 |
- Resistances:
- cold
- Damage Immunities:
- fire, poison
- Condition Immunities:
- charmed, frightened, poisoned
- Senses:
- darkvision 120 ft., Passive Perception 10
Traits
Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.
Actions
Vile Slime. Melee Attack Roll: +2, reach 5 ft.. Hit: 1d4 poison damage.