D&D 5e monster · SRD 5.2

Magma Mephit

Small Elemental, Neutral Evil

Armor Class
11
Hit Points
18 (4d6+4)
Speed
30 ft., fly 30 ft.
Initiative
+1
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
8-112+112+17-210+010+0
Vulnerabilities:
cold
Damage Immunities:
fire, poison
Condition Immunities:
exhaustion, poisoned
Senses:
darkvision 60 ft., Passive Perception 10

Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft.. Hit: 1d4+1 slashing damage, plus 1d6 fire damage.

Fire Breath (Recharge 6). Dexterity Saving Throw: DC 11, cone 15 ft. Failure: 2d6 fire damage; Success: half damage.

Share:TelegramVK