D&D 5e monster · SRD 5.2
Merrow
Large Monstrosity, Chaotic Evil
- Armor Class
- 13
- Hit Points
- 45 (6d10+12)
- Speed
- 10 ft., swim 40 ft.
- Initiative
- +2
- Challenge
- 2 (450 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18+4 | 15+2 | 15+2 | 8-1 | 10+0 | 9-1 |
- Senses:
- darkvision 60 ft., Passive Perception 10
Traits
Amphibious. The merrow can breathe air and water.
Actions
Multiattack. The creature makes 2 attacks.
Bite. Melee Attack Roll: +6, reach 5 ft.. Hit: 1d4+4 piercing damage, or poisoned.
Claw. Melee Attack Roll: +6, reach 5 ft.. Hit: 2d4+4 slashing damage.
Harpoon. Ranged Attack Roll: +6, range 20/60 ft.. Hit: 2d6+4 piercing damage.