D&D 5e monster · SRD 5.2

Minotaur of Baphomet

Large Monstrosity, Chaotic Evil

Armor Class
14
Hit Points
85 (10d10+30)
Speed
40 ft.
Initiative
+0
Challenge
3 (700 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
18+411+016+36-216+39-1
Senses:
darkvision 60 ft., Passive Perception 17

Actions

Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft.. Hit: 1d12+4 slashing damage, plus 3d6 necrotic damage.

Gore. Melee Attack Roll: +6, reach 5 ft.. Hit: 4d6+4 piercing damage, or prone.

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