D&D 5e monster · SRD 5.2
Octopus
Small Beast, Unaligned
- Armor Class
- 12
- Hit Points
- 3 (1d6)
- Speed
- 5 ft., swim 30 ft.
- Initiative
- +2
- Challenge
- 0 (10 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4-3 | 15+2 | 0-5 | 3-4 | 10+0 | -3-7 |
- Saving Throws:
- CON +30, CHA -3
- Senses:
- darkvision 30 ft., Passive Perception 12
Traits
Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.
Water Breathing. The octopus can breathe only underwater.
Actions
Tentacles. Melee Attack Roll: +4, reach 5 ft.. Hit: 1 bludgeoning damage.
Reactions
Ink Cloud (1/Day). _Trigger:_ A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.