D&D 5e monster · SRD 5.2

Octopus

Small Beast, Unaligned

Armor Class
12
Hit Points
3 (1d6)
Speed
5 ft., swim 30 ft.
Initiative
+2
Challenge
0 (10 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
4-315+20-53-410+0-3-7
Saving Throws:
CON +30, CHA -3
Senses:
darkvision 30 ft., Passive Perception 12

Traits

Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. Melee Attack Roll: +4, reach 5 ft.. Hit: 1 bludgeoning damage.

Reactions

Ink Cloud (1/Day). _Trigger:_ A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

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