D&D 5e monster · SRD 5.2
Ogre Zombie
Large Undead, Neutral Evil
- Armor Class
- 8
- Hit Points
- 85 (9d10+36)
- Speed
- 30 ft.
- Initiative
- -2
- Challenge
- 2 (450 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19+4 | 6-2 | 18+4 | 3-4 | 6-2 | 5-3 |
- Saving Throws:
- WIS +0
- Damage Immunities:
- poison
- Condition Immunities:
- exhaustion, poisoned
- Senses:
- darkvision 60 ft., Passive Perception 8
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft.. Hit: 2d8+4 bludgeoning damage.