D&D 5e monster · SRD 5.2

Oni

Large Fiend, Lawful Evil

Armor Class
17
Hit Points
119 (14d10+42)
Speed
30 ft., fly 30 ft. (hover)
Initiative
+0
Challenge
7 (2900 XP)
Proficiency Bonus
+3
STRDEXCONINTWISCHA
19+411+016+314+212+115+2
Saving Throws:
DEX +3, CON +6, WIS +4, CHA +5
Resistances:
cold
Senses:
darkvision 60 ft., Passive Perception 14

Traits

Regeneration. The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Actions

Multiattack. The creature makes 2 attacks.

Claw. Melee Attack Roll: +7, reach 10 ft.. Hit: 1d12+4 slashing damage, plus 2d8 necrotic damage.

Nightmare Ray. Ranged Attack Roll: +5, range 60/60 ft.. Hit: 2d6+2 psychic damage, or frightened.

Spellcasting. spell save DC 13. 1/day: Charm Person, Darkness, Gaseous Form, Sleep.

Bonus Actions

Invisibility. The oni casts Invisibility on itself, requiring no spell components and using the same spellcasting ability as Spellcasting.

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