D&D 5e monster · SRD 5.2
Priest Acolyte
Medium or Small Humanoid (Cleric), Neutral
- Armor Class
- 13
- Hit Points
- 11 (2d8+2)
- Speed
- 30 ft.
- Initiative
- +0
- Challenge
- 1/4 (50 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14+2 | 10+0 | 12+1 | 10+0 | 14+2 | 11+0 |
- Senses:
- Passive Perception 12
Actions
Mace. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d6+2 bludgeoning damage, plus 1d4 radiant damage.
Radiant Flame. Ranged Attack Roll: +4, range 60/60 ft.. Hit: 2d6 radiant damage.
Spellcasting. spell save DC 12. At will: Light, Thaumaturgy.
Bonus Actions
Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.