D&D 5e monster · SRD 5.2
Priest
Medium or Small Humanoid (Cleric), Neutral
- Armor Class
- 13
- Hit Points
- 38 (7d8+7)
- Speed
- 30 ft.
- Initiative
- +0
- Challenge
- 2 (450 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16+3 | 10+0 | 12+1 | 13+1 | 16+3 | 13+1 |
- Senses:
- Passive Perception 15
Actions
Multiattack. The creature makes 2 attacks.
Mace. Melee Attack Roll: +5, reach 5 ft.. Hit: 1d6+3 bludgeoning damage, plus 2d4 radiant damage.
Radiant Flame. Ranged Attack Roll: +5, range 60/60 ft.. Hit: 2d10 radiant damage.
Spellcasting. spell save DC 13. At will: Light, Thaumaturgy. 1/day: Spirit Guardians.
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.