D&D 5e monster · SRD 5.2

Priest

Medium or Small Humanoid (Cleric), Neutral

Armor Class
13
Hit Points
38 (7d8+7)
Speed
30 ft.
Initiative
+0
Challenge
2 (450 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
16+310+012+113+116+313+1
Senses:
Passive Perception 15

Actions

Multiattack. The creature makes 2 attacks.

Mace. Melee Attack Roll: +5, reach 5 ft.. Hit: 1d6+3 bludgeoning damage, plus 2d4 radiant damage.

Radiant Flame. Ranged Attack Roll: +5, range 60/60 ft.. Hit: 2d10 radiant damage.

Spellcasting. spell save DC 13. At will: Light, Thaumaturgy. 1/day: Spirit Guardians.

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

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