D&D 5e monster · SRD 5.2
Shadow
Medium Undead, Chaotic Evil
- Armor Class
- 12
- Hit Points
- 27 (5d8+5)
- Speed
- 40 ft.
- Initiative
- +2
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6-2 | 14+2 | 13+1 | 6-2 | 10+0 | 8-1 |
- Vulnerabilities:
- radiant
- Resistances:
- acid, cold, fire, lightning, thunder
- Damage Immunities:
- necrotic, poison
- Condition Immunities:
- exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
- Senses:
- darkvision 60 ft., Passive Perception 10
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Test.
Actions
Draining Swipe. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d6+2 necrotic damage.
Bonus Actions
Shadow Stealth. While in Dim Light or darkness, the shadow takes the Hide action.