D&D 5e monster · SRD 5.2

Shadow

Medium Undead, Chaotic Evil

Armor Class
12
Hit Points
27 (5d8+5)
Speed
40 ft.
Initiative
+2
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
6-214+213+16-210+08-1
Vulnerabilities:
radiant
Resistances:
acid, cold, fire, lightning, thunder
Damage Immunities:
necrotic, poison
Condition Immunities:
exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses:
darkvision 60 ft., Passive Perception 10

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Test.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d6+2 necrotic damage.

Bonus Actions

Shadow Stealth. While in Dim Light or darkness, the shadow takes the Hide action.

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