D&D 5e monster · SRD 5.2

Spy

Medium or Small Humanoid, Neutral

Armor Class
12
Hit Points
27 (6d8)
Speed
30 ft., climb 30 ft.
Initiative
+4
Challenge
1 (200 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
10+015+210+012+114+216+3
Senses:
Passive Perception 16

Actions

Shortsword. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d6+2 piercing damage, plus 2d6 poison damage.

Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft.. Hit: 1d6+2 piercing damage, plus 2d6 poison damage.

Bonus Actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.

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