D&D 5e monster · SRD 5.2

Stone Golem

Large Construct, Unaligned

Armor Class
18
Hit Points
220 (21d10+105)
Speed
30 ft.
Initiative
+3
Challenge
10 (5900 XP)
Proficiency Bonus
+4
STRDEXCONINTWISCHA
22+69-120+53-411+01-5
Damage Immunities:
poison, psychic
Condition Immunities:
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses:
darkvision 120 ft., Passive Perception 10

Traits

Immutable Form. The golem can't shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The creature makes 2 attacks.

Slam. Melee Attack Roll: +10, reach 5 ft.. Hit: 2d8+6 bludgeoning damage, plus 2d8 force damage.

Force Bolt. Ranged Attack Roll: +9, range 120/120 ft.. Hit: 4d10 force damage.

Bonus Actions

Slow. The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).

Share:TelegramVK