D&D 5e monster · SRD 5.2

Wereboar

Medium or Small Monstrosity (Lycanthrope), Neutral Evil

Armor Class
15
Hit Points
97 (15d8+30)
Speed
30 ft.
Initiative
+2
Challenge
4 (1100 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
17+310+015+210+011+08-1
Senses:
Passive Perception 12

Actions

Multiattack. The creature makes 2 attacks.

Gore. Melee Attack Roll: +5, reach 5 ft.. Hit: 2d8+3 piercing damage, DC 12 Constitution save.

Javelin. Ranged Attack Roll: +5, range 30/120 ft.. Hit: 3d6+3 piercing damage.

Tusk. Melee Attack Roll: +5, reach 5 ft.. Hit: 2d6+3 piercing damage, or prone.

Bonus Actions

Shape-Shift. The wereboar shape-shifts into a Medium boar-humanoid hybrid or a Small boar, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.

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