D&D 5e monster · SRD 5.2

Wererat

Medium or Small Monstrosity (Lycanthrope), Lawful Evil

Armor Class
13
Hit Points
60 (11d8+11)
Speed
30 ft., climb 30 ft.
Initiative
+3
Challenge
2 (450 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
10+016+312+111+010+08-1
Senses:
darkvision 60 ft., Passive Perception 14

Actions

Multiattack. The creature makes 2 attacks.

Bite . Melee Attack Roll: +5, reach 5 ft.. Hit: 2d4+3 piercing damage, DC 11 Constitution save.

Scratch. Melee Attack Roll: +5, reach 5 ft.. Hit: 1d6+3 slashing damage.

Hand Crossbow. Ranged Attack Roll: +5, range 30/120 ft.. Hit: 1d6+3 piercing damage.

Bonus Actions

Shape-Shift. The wererat shape-shifts into a Medium rat-humanoid hybrid or a Small rat, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.

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