D&D 5e monster · SRD 5.2

Wight

Medium Undead, Neutral Evil

Armor Class
14
Hit Points
82 (11d8+33)
Speed
30 ft.
Initiative
+4
Challenge
3 (700 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
15+214+216+310+013+115+2
Resistances:
necrotic
Damage Immunities:
poison
Condition Immunities:
exhaustion, poisoned
Senses:
darkvision 60 ft., Passive Perception 13

Traits

Sunlight Sensitivity. While in sunlight, the wight has Disadvantage on ability checks and attack rolls.

Actions

Multiattack. The creature makes 2 attacks.

Necrotic Sword. Melee Attack Roll: +4, reach 5 ft.. Hit: 1d8+2 slashing damage, plus 1d8 necrotic damage.

Necrotic Bow. Ranged Attack Roll: +4, range 150/600 ft.. Hit: 1d8+2 piercing damage, plus 1d8 necrotic damage.

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