D&D 5e monster · SRD 5.2
Xorn
Medium Elemental, Neutral
- Armor Class
- 19
- Hit Points
- 84 (8d8+48)
- Speed
- 20 ft., burrow 20 ft.
- Initiative
- +0
- Challenge
- 5 (1800 XP)
- Proficiency Bonus
- +3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17+3 | 10+0 | 22+6 | 11+0 | 10+0 | 11+0 |
- Damage Immunities:
- poison
- Condition Immunities:
- paralyzed, petrified, poisoned
- Senses:
- darkvision 60 ft., tremorsense 60 ft., Passive Perception 16
Traits
Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Treasure Sense. The xorn can pinpoint the location of precious metals and stones within 60 feet of itself.
Actions
Multiattack. The creature makes 4 attacks.
Bite. Melee Attack Roll: +6, reach 5 ft.. Hit: 4d6+3 piercing damage.
Claw. Melee Attack Roll: +6, reach 5 ft.. Hit: 1d10+3 slashing damage.
Bonus Actions
Charge. The xorn moves up to its Speed or Burrow Speed straight toward an enemy it can sense.