D&D 5e spell · SRD 5.2
Cone of Cold
- Level
- 5
- School
- Evocation
- Casting time
- Action
- Range
- Self
- Duration
- instantaneous
- Components
- V, S, M (a small crystal or glass cone)
- Ritual
- No
- Concentration
- No
Description
You unleash a blast of cold air. Each creature in a 60-foot Cone originating from you makes a Constitution saving throw, taking 8d8 Cold damage on a failed save or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.
At higher levels
The damage increases by 1d8 for each spell slot level above 5.