D&D 5e spell · SRD 5.2
Dissonant Whispers
- Level
- 1
- School
- Enchantment
- Casting time
- Action
- Range
- 60 ft
- Duration
- instantaneous
- Components
- V
- Ritual
- No
- Concentration
- No
Description
One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a Wisdom saving throw. On a failed save, it takes 3d6 Psychic damage and must immediately use its Reaction, if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.
At higher levels
The damage increases by 1d6 for each spell slot level above 1.