D&D 5e spell · SRD 5.2

Heal

Level
6
School
Abjuration
Casting time
Action
Range
60 ft
Duration
instantaneous
Components
V, S
Ritual
No
Concentration
No

Description

Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.

At higher levels

The healing increases by 10 for each spell slot level above 6.

Classes

Similar spells

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