D&D 5e spell · SRD 5.2

Jump

Level
1
School
Transmutation
Casting time
Bonus action
Range
Touch
Duration
1 minute
Components
V, S, M
Ritual
No
Concentration
No

Description

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

At higher levels

You can target one additional creature for each spell slot level above 1.

Classes

Similar spells

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