D&D 5e spell · SRD 5.2
Phantasmal Killer
- Level
- 4
- School
- Illusion
- Casting time
- Action
- Range
- 120 ft
- Duration
- 1 minute
- Components
- V, S
- Ritual
- No
- Concentration
- Yes
Description
You tap into the nightmares of a creature you can see within range and create an illusion of its deepest fears, visible only to that creature. The target makes a Wisdom saving throw. On a failed save, the target takes 4d10 Psychic damage and has Disadvantage on ability checks and attack rolls for the duration. On a successful save, the target takes half as much damage, and the spell ends. For the duration, the target makes a Wisdom saving throw at the end of each of its turns. On a failed save, it takes the Psychic damage again. On a successful save, the spell ends.
At higher levels
The damage increases by 1d10 for each spell slot level above 4.