D&D 5e monster · SRD 5.2

Berserker

Medium or Small Humanoid, Neutral

Armor Class
13
Hit Points
67 (9d8+27)
Speed
30 ft.
Initiative
+1
Challenge
2 (450 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
16+312+117+39-111+09-1
Senses:
Passive Perception 10

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft.. Hit: 1d12+3 slashing damage.

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