D&D 5e monster · SRD 5.2

Erinyes

Medium Fiend (Devil), Lawful Evil

Armor Class
18
Hit Points
178 (21d8+84)
Speed
30 ft., fly 60 ft.
Initiative
+7
Challenge
12 (8400 XP)
Proficiency Bonus
+4
STRDEXCONINTWISCHA
18+416+318+414+214+218+4
Saving Throws:
DEX +7, CON +8, CHA +8
Resistances:
cold
Damage Immunities:
fire, poison
Condition Immunities:
poisoned
Senses:
truesight 120 ft., Passive Perception 16

Traits

Diabolical Restoration. If the erinyes dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance. The erinyes has Advantage on saving throws against spells and other magical effects.

Magic Rope. The erinyes has a magic rope. While bearing it, the erinyes can use the Entangling Rope action. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short Rest|XPHB|Short or Long Rest.

Actions

Multiattack. The creature makes 3 attacks.

Withering Sword. Melee Attack Roll: +8, reach 5 ft.. Hit: 2d8+4 slashing damage, plus 2d10 necrotic damage.

Reactions

Parry. _Trigger:_ The erinyes is hit by a melee attack roll while holding a weapon. _Response:_ The erinyes adds 4 to its AC against that attack, possibly causing it to miss.

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