D&D 5e monster · SRD 5.2
Giant Vulture
Large Monstrosity, Neutral Evil
- Armor Class
- 10
- Hit Points
- 25 (3d10+9)
- Speed
- 10 ft., fly 60 ft.
- Initiative
- +0
- Challenge
- 1 (200 XP)
- Proficiency Bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15+2 | 10+0 | 16+3 | 6-2 | 12+1 | 7-2 |
- Resistances:
- necrotic
- Senses:
- darkvision 60 ft., Passive Perception 13
Traits
Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Gouge. Melee Attack Roll: +4, reach 5 ft.. Hit: 2d6+2 piercing damage, or poisoned.