D&D 5e monster · SRD 5.2

Weretiger

Medium or Small Monstrosity (Lycanthrope), Neutral

Armor Class
12
Hit Points
120 (16d8+48)
Speed
30 ft.
Initiative
+2
Challenge
4 (1100 XP)
Proficiency Bonus
+2
STRDEXCONINTWISCHA
17+315+216+310+013+111+0
Senses:
darkvision 60 ft., Passive Perception 15

Actions

Multiattack. The creature makes 2 attacks.

Bite. Melee Attack Roll: +5, reach 5 ft.. Hit: 2d8+3 piercing damage, DC 13 Constitution save.

Scratch. Melee Attack Roll: +5, reach 5 ft.. Hit: 2d6+3 slashing damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft.. Hit: 2d8+2 piercing damage.

Bonus Actions

Prowl (Tiger or Hybrid Form Only). The weretiger moves up to its Speed without provoking Opportunity Attacks. At the end of this movement, the weretiger can take the Hide action.

Shape-Shift. The weretiger shape-shifts into a Large tiger-humanoid hybrid or a Large tiger, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.

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