D&D 5e rule · SRD 5.2
Spell Save DC
- Kind
- Rule
The number a target must reach to resist your spell.
- DC = 8 + your spellcasting ability modifier + your Proficiency Bonus.
- The target makes a saving throw; if it meets or beats the DC, it resists.
D&D 5e rule · SRD 5.2
The number a target must reach to resist your spell.