D&D 5e spell · SRD 5.2
False Life
- Level
- 1
- School
- Necromancy
- Casting time
- Action
- Range
- Self
- Duration
- instantaneous
- Components
- V, S, M (a drop of alcohol)
- Ritual
- No
- Concentration
- No
Description
You gain 2d4 + 4 Temporary Hit Points.
At higher levels
You gain 5 additional Temporary Hit Points for each spell slot level above 1.