D&D 5e spell · SRD 5.2
Finger of Death
- Level
- 7
- School
- Necromancy
- Casting time
- Action
- Range
- 60 ft
- Duration
- instantaneous
- Components
- V, S
- Ritual
- No
- Concentration
- No
Description
You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one. A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see "Monsters") that follows your verbal orders.