D&D 5e spell · SRD 5.2
Ice Knife
- Level
- 1
- School
- Conjuration
- Casting time
- Action
- Range
- 60 ft
- Duration
- instantaneous
- Components
- S, M (a drop of water or a piece of ice)
- Ritual
- No
- Concentration
- No
Description
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
At higher levels
The Cold damage increases by 1d6 for each spell slot level above 1.